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This Is What It Is.  2019

Having researched Daniel Buren and his use of the ‘virtual’ not seeing the whole picture but an element that is projected onto a physical surface using a representational approach which makes the viewer ask ‘what cant we see’? The 2D and 3D space creates obstacles, some of which relates to the making process which may hinder the creative activity “The experience of a film was once localised in space and time but with time in a film became no longer simply something to be ‘visited’” (Burgin. V. 2004 P.8) thus, when a viewer is experiencing a work with multiple dimensions, this creates questions and uncertainty about what we are seeing being made or created whether real or virtual.

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