This Is What It Is.  2019

This is What It Is
This is What It Is

view from right hand side.

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This is What It Is
This is What It Is

View from left hand side

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This is What It Is
This is What It Is

Short Film, of set up being made, and white MDF Board to hinder the audience's view.

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This is What It Is
This is What It Is

Still from short film.

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This is What It Is
This is What It Is

Close up of blue metal object, 3 long rectangular holes in clear perspex.

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This is What It Is
This is What It Is

Close up of Perspex which is attached to metal frame, this capturing the motifs and collages that are on the studio wall.

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Having researched Daniel Buren and his use of the ‘virtual’ not seeing the whole picture but an element that is projected onto a physical surface using a representational approach which makes the viewer ask ‘what cant we see’? The 2D and 3D space creates obstacles, some of which relates to the making process which may hinder the creative activity “The experience of a film was once localised in space and time but with time in a film became no longer simply something to be ‘visited’” (Burgin. V. 2004 P.8) thus, when a viewer is experiencing a work with multiple dimensions, this creates questions and uncertainty about what we are seeing being made or created whether real or virtual.